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	<title>Comments for Graduate Games Blog</title>
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	<link>http://www.graduategames.com/blog</link>
	<description>Reviews, Games, Ideas &#38; Thoughts from an Indie Game Developer</description>
	<lastBuildDate>Thu, 04 Mar 2010 22:44:33 +0000</lastBuildDate>
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		<title>Comment on How Important is a Game Name? by bjcactus</title>
		<link>http://www.graduategames.com/blog/how-important-is-a-game-name.html/comment-page-1#comment-347</link>
		<dc:creator>bjcactus</dc:creator>
		<pubDate>Thu, 04 Mar 2010 22:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=929#comment-347</guid>
		<description>Nice response! I guess the name could be more creative like bringit.com or whatever, sounds easy to remember and vivid!</description>
		<content:encoded><![CDATA[<p>Nice response! I guess the name could be more creative like bringit.com or whatever, sounds easy to remember and vivid!</p>
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		<title>Comment on Help Name our Game Part 2 by Frozen Games Online</title>
		<link>http://www.graduategames.com/blog/help-name-our-game-part-2.html/comment-page-1#comment-234</link>
		<dc:creator>Frozen Games Online</dc:creator>
		<pubDate>Fri, 12 Feb 2010 01:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=923#comment-234</guid>
		<description>my vote goes to
Astral Walkers
Dark matters
Silent conflict
Waiting to know the game name..</description>
		<content:encoded><![CDATA[<p>my vote goes to<br />
Astral Walkers<br />
Dark matters<br />
Silent conflict<br />
Waiting to know the game name..</p>
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		<title>Comment on How Important is a Game Name? by mike</title>
		<link>http://www.graduategames.com/blog/how-important-is-a-game-name.html/comment-page-1#comment-236</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Wed, 10 Feb 2010 00:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=929#comment-236</guid>
		<description>I agree that game logo, box art, and screenshots are all important.  My point just was that if you name your game something uber original, you may struggle to market and &#039;teach&#039; your audience what the game is really about.</description>
		<content:encoded><![CDATA[<p>I agree that game logo, box art, and screenshots are all important.  My point just was that if you name your game something uber original, you may struggle to market and &#8216;teach&#8217; your audience what the game is really about.</p>
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		<title>Comment on How Important is a Game Name? by AndrewFM</title>
		<link>http://www.graduategames.com/blog/how-important-is-a-game-name.html/comment-page-1#comment-235</link>
		<dc:creator>AndrewFM</dc:creator>
		<pubDate>Mon, 08 Feb 2010 23:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=929#comment-235</guid>
		<description>It all depends on how your game is going to be advertised. If the consumer is generally going to find your game laying about in the middle of a bunch of plain-text, then yeah, a &quot;generic descriptive title&quot; may be a good strategy.

However, for the most part, I think the best strategy is to design your game name to act as an icon, or a unique identifier. The name shouldn&#039;t be the description. Rather, you can design a graphical logo which hints at the key elements of your game&#039;s design, and lets the consumer know what your game is all about.

Then if the logo is not displayed alone, the game&#039;s identity can be further reinforced by the use of boxart, or screenshots.</description>
		<content:encoded><![CDATA[<p>It all depends on how your game is going to be advertised. If the consumer is generally going to find your game laying about in the middle of a bunch of plain-text, then yeah, a &#8220;generic descriptive title&#8221; may be a good strategy.</p>
<p>However, for the most part, I think the best strategy is to design your game name to act as an icon, or a unique identifier. The name shouldn&#8217;t be the description. Rather, you can design a graphical logo which hints at the key elements of your game&#8217;s design, and lets the consumer know what your game is all about.</p>
<p>Then if the logo is not displayed alone, the game&#8217;s identity can be further reinforced by the use of boxart, or screenshots.</p>
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		<title>Comment on Help! Name our Game by Charles King</title>
		<link>http://www.graduategames.com/blog/help-name-our-game.html/comment-page-1#comment-210</link>
		<dc:creator>Charles King</dc:creator>
		<pubDate>Sun, 31 Jan 2010 08:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=890#comment-210</guid>
		<description>Your game sounds pretty cool. I understand how hard it is to come up with names, especially ones you are comfortable with. I&#039;m an artist who is pursuing a career in comics and I have my own ideas so I go through this process a lot lol.

Here are some ideas for names since you are using the themes of 2 factions on the brink of war and genetics.

The Edge of Conflict
Creation War

and since your character is defecting from his society he was raised in you could call it &quot;Destiny Altered&quot;

Even if you don&#039;t use any of these names I hope they help you out. Thanks
Life Cycle</description>
		<content:encoded><![CDATA[<p>Your game sounds pretty cool. I understand how hard it is to come up with names, especially ones you are comfortable with. I&#8217;m an artist who is pursuing a career in comics and I have my own ideas so I go through this process a lot lol.</p>
<p>Here are some ideas for names since you are using the themes of 2 factions on the brink of war and genetics.</p>
<p>The Edge of Conflict<br />
Creation War</p>
<p>and since your character is defecting from his society he was raised in you could call it &#8220;Destiny Altered&#8221;</p>
<p>Even if you don&#8217;t use any of these names I hope they help you out. Thanks<br />
Life Cycle</p>
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		<title>Comment on 10 Free &amp; Essential Tools for any Indie Game Developer by Ronin</title>
		<link>http://www.graduategames.com/blog/10toolsforindiedevelopers.html/comment-page-1#comment-222</link>
		<dc:creator>Ronin</dc:creator>
		<pubDate>Sat, 30 Jan 2010 09:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=903#comment-222</guid>
		<description>Nice list! Tried Fences now and just love it :D
And Dropbox is the tool of the century! I&#039;ve used it for some time now and I couldn&#039;t be without it.

@Juuso Dropbox has a revision backup list online. So if someone deletes a file, you can just go to the online page for your dropbox and restore it.</description>
		<content:encoded><![CDATA[<p>Nice list! Tried Fences now and just love it <img src='http://www.graduategames.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
And Dropbox is the tool of the century! I&#8217;ve used it for some time now and I couldn&#8217;t be without it.</p>
<p>@Juuso Dropbox has a revision backup list online. So if someone deletes a file, you can just go to the online page for your dropbox and restore it.</p>
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		<title>Comment on Help! Name our Game by Help Name our Game Part 2 &#124; Graduate Games Blog</title>
		<link>http://www.graduategames.com/blog/help-name-our-game.html/comment-page-1#comment-209</link>
		<dc:creator>Help Name our Game Part 2 &#124; Graduate Games Blog</dc:creator>
		<pubDate>Fri, 29 Jan 2010 19:52:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=890#comment-209</guid>
		<description>[...] news &#124; Tags: game design, game progress, graduate games, project kIt&#8217;s been a few weeks since we asked for help naming our scifi platforming game.  Thank you to everyone who sent in or tweeted game ideas to us. Zak and I made a list of all the [...]</description>
		<content:encoded><![CDATA[<p>[...] news | Tags: game design, game progress, graduate games, project kIt&#8217;s been a few weeks since we asked for help naming our scifi platforming game.  Thank you to everyone who sent in or tweeted game ideas to us. Zak and I made a list of all the [...]</p>
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		<title>Comment on 10 Free &amp; Essential Tools for any Indie Game Developer by Bruno</title>
		<link>http://www.graduategames.com/blog/10toolsforindiedevelopers.html/comment-page-1#comment-221</link>
		<dc:creator>Bruno</dc:creator>
		<pubDate>Fri, 22 Jan 2010 22:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=903#comment-221</guid>
		<description>mike - good to know... thats a huge reason to switch to installJammer</description>
		<content:encoded><![CDATA[<p>mike &#8211; good to know&#8230; thats a huge reason to switch to installJammer</p>
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		<title>Comment on 10 Free &amp; Essential Tools for any Indie Game Developer by Juuso</title>
		<link>http://www.graduategames.com/blog/10toolsforindiedevelopers.html/comment-page-1#comment-220</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Fri, 22 Jan 2010 19:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=903#comment-220</guid>
		<description>Cool hint, thanks.

Regarding Dropbox - what if somebody deletes a file from dropbox? (Like accidentally would delete those 3 pic files). Are they gone forever automatically when you sync?</description>
		<content:encoded><![CDATA[<p>Cool hint, thanks.</p>
<p>Regarding Dropbox &#8211; what if somebody deletes a file from dropbox? (Like accidentally would delete those 3 pic files). Are they gone forever automatically when you sync?</p>
]]></content:encoded>
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		<title>Comment on 10 Free &amp; Essential Tools for any Indie Game Developer by mike</title>
		<link>http://www.graduategames.com/blog/10toolsforindiedevelopers.html/comment-page-1#comment-219</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Fri, 22 Jan 2010 15:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.graduategames.com/blog/?p=903#comment-219</guid>
		<description>Most are downloads (Google stuff, Pivotal Tracker, and wordpress are the only web).

Check out this list for more useful tools:
http://forums.indiegamer.com/showthread.php?t=19911

They&#039;re not all free, but there&#039;s some gems in there</description>
		<content:encoded><![CDATA[<p>Most are downloads (Google stuff, Pivotal Tracker, and wordpress are the only web).</p>
<p>Check out this list for more useful tools:<br />
<a href="http://forums.indiegamer.com/showthread.php?t=19911" rel="nofollow">http://forums.indiegamer.com/showthread.php?t=19911</a></p>
<p>They&#8217;re not all free, but there&#8217;s some gems in there</p>
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