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Discussing User Interface

As Jeff worked on the dogs and cards, I started working with him to think about the Player interface and the level backgrounds as well.  I took a current screenshot at the time (Feb 2010) and marked it up with elements that we needed for the player.

Ultimately, we worked on the backgrounds first and deviated from my original sketch.  We stayed pretty close to my mockup but I’m really glad that we moved the Player’s dog and uncluttered the top menus.  This was just the first step to getting the HUD and user interface completed…  more tomorrow.

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