Isometric Tests

20 July 2009 | devlog

devlog 7.20.2009

Today, I have started coding a nice little isometric grid for a new game.  The new game will probably end up being a fusion of  time-management and resource-management.  Without getting too specific, the idea is to manage little guys to do your bidding and build stuff etc.  I’m hoping to add some nice animations where they struggle against you picking them up with the mouse/cursor, but that’s much further down the road.


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