Minima Bomber: Day 7 Progress
Well there’s only a few hours left in the final day of coding for the Experimental Gameplay project game. Minima Bomber is finished. There’s 16 levels, 6 abilities, 4 enemies/hazards, and 2 backgrounds/worlds (if you will – they are both grass themed and lame though). The online highscore system is working and will hold and prominently display the top 10 scores. Obviously, when you make a game in just 7 days there are a ton of regrets: features that didnt’ make the cut, graphics that could use improvement, etc. I’ll eventually write up a post-mortem about what worked in the game and what didn’t make it etc. The full FREE game will be available to download and play tomorrow for PC/Windows. My best time so far has been 16 minutes (on 1st playthrough), but I didn’t post my score since I can do better.
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