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Minima Time: Day 1

I spent most of the day yesterday working on a free game for March’s Experimental Gameplay project.  The theme is 10 seconds so the gameplay revolves around time of course.  In order to get this game done in a decent amount of time, I’ve decided to bring back Minima Bomber.  The game is being done in Flash.  The basic premise is to make the most of your last 10 seconds before you die.  You can extend your ten seconds by slowing down or even stopping time.  Another neat way to extend your time is to take a snapshot image of yourself…this acts as a checkpoint.  There will be 1 large level to explore and I plan on putting in some more time-affected obstacles and global hi scores to see who can make the most of their ten seconds.  I don’t expect to use all 7 days to get this game completed.

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