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Played some Super Metroid

23 November 2009 | news,retro gaming | Tags: , , ,

super_metroid_a (1)I played some Super Metroid to get some inspiration and take a look at the level design.  Obviously, our sci-fi platformer is partly inspired by Super Metroid so it was important to refresh my memory of the game.  I only played it for a little over an hour, but that is about the gameplay amount that I am looking at for the free prototype of our space platformer. I totally forgot that the first scenario of the game has almost zero enemies, but is very atmospheric. It’s definitely time to pull myself away from all the cool power-ups and weapons and start focusing on the tilesets, level editor, and level design.  We need polish and enemies.  I was happy to find Super Metroid’s Graphics were not as great as I remembered.  I also encountered some enemy movement that I had completely forgotten and will be easy to replicate.

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