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Posts Tagged ‘experimental gameplay’

Minima Time – The Flash Difference

Minima Time is the first time I’ve ever really done anything with Flash.  The game is doing decent on portals and I hope that eventually I’ll earn enough in the advertising to pay for the 5 days I dedicated to making the game.  Here’s some of my thoughts looking back on releasing this flash game: [...]


Free Flash Game: Minima Time

Minima Time is a Platforming game where time is of the essence.  Race against time and explore the world as you attempt to extend your last 10 seconds for as long as possible.  You can play it online for free right here! — About: Minima Time was inspired by the Experimental Gameplay Project’s March Theme of [...]


Minima Time: Day 5

I was able to finish Minima Time yesterday.  I put some music and sound fx in the game and then just hammered out some annoying bugs and issues.  I’ve already heard from some of the flash portals that the high scores don’t work on their sites (but they do work on ours).  This has to [...]


Minima Time Day 3

Yesterday, I doodled and worked on designing the world some more. I wanted to add some more cool time affected objects so I put in some simple water and missiles.  When you slow or stop time, you can walk on water.  With time slowed or stopped you can jump on missile smoke trails… of course [...]


Minima Time: Day 2

It’s been a blessing to get the basic platform mechanics coded quickly in the game since they are very similar to Minima Bomber, but it’s also been a curse because having a lot of gameplay working has left me more time to expand the scope of the game.  It’s given me more time to doodle [...]


Minima Time: Day 1

I spent most of the day yesterday working on a free game for March’s Experimental Gameplay project.  The theme is 10 seconds so the gameplay revolves around time of course.  In order to get this game done in a decent amount of time, I’ve decided to bring back Minima Bomber.  The game is being done [...]


Minima Bomber PostMortem

minimatitlescreen

Introduction: Minima Bomber is a 7-day game created for August’s Experimental Gameplay project.  It’s a platformer like any Mario game but has destructible terrain like Worms. — What Went Right? Pixel Art – With the time constraint and EGP’s theme of ‘Bare Minimum’ I decided early on to keep the game resolution/world small.  Since I [...]


Minima Bomber Comments and Statistics

It’s been a week and there’s some interesting Statistics to share about Minima Bomber: The game has been downloaded and played by over 1,000 people Average Time to Beat the game for the Top 10 players is: 1 Minute and 25 seconds Top Player: Vanguard (1 Minute and 23 seconds) JayisGames referred over 60% of [...]


Minima Bomber Featured on EGP's Best of the Net

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Minima Bomber has made the ‘Best of the Net’ for Experimental Gameplay’s Bare Minimum theme.  Here’s what EGP said about our little 7-day game: — “Keep your clothes on in this very fun pixel platformer. Deform the terrain with explosives, but be warned – too much damage will strip your character down to practically nothing. [...]


Free Game: Minima Bomber

Minima Bomber is a Platformer. Keep your clothes on and keep moving to the right. Minima Bomber was inspired by the Experimental Gameplay Project’s Bare Minimum Theme.

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