Posts Tagged ‘postmortem’

Minima Bomber PostMortem


Introduction: Minima Bomber is a 7-day game created for August’s Experimental Gameplay project.  It’s a platformer like any Mario game but has destructible terrain like Worms. — What Went Right? Pixel Art – With the time constraint and EGP’s theme of ‘Bare Minimum’ I decided early on to keep the game resolution/world small.  Since I […]