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Posts Tagged ‘solitaire’

Best in Show Solitaire Video Trailer

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Here’s an awesome new trailer of Best in Show solitaire that shows off all the features and fantastic gameplay. The PC version is finished, so if you ‘preorder‘ now – you will get the Strategy Guide, Level Editor and PC Version of the game instantly. We will increase the price once the Mac and Linux [...]


Getting Our Dogs in the Game….Literally

PepperResize

One of the most enjoyable parts of developing ‘Best in Show Solitaire’ has been including my dog, Pepper and Zak’s dog, Marley into the game. Marley is sort of a standard, popular, and well-known breed (Black Lab) so the artist didn’t really have any problems with Marley.  Here’s a few Marley Puppy pictures: Here’s a [...]


Developing the Game’s Map

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Last time I really blogged about Best in Show Solitaire, I talked about the variety of backgrounds and how that was important for the game.  It was great to conceive all the variety of locations in the game, but then I had to think about the overall game’s story and progression.  The basic premise of [...]


Dog Background Mix and Match

When I conceived the backgrounds, I knew that I wanted to maximize the artwork I was paying for and build in the ability to mix and match elements to form new unique permutations of the backgrounds.  In order to accomplish this, I required that every background be dissected into 3 parts: the sky, backdrop, and [...]


Designing Backgrounds

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While I was working on coding the gameplay and figuring out exactly what we needed for the User Interface, Jeff (our artist) started working on the backgrounds for all the different levels in the game.  I had brainstormed a lot of great locations and gave Jeff the list.  He started off by sketching out the [...]


The First 5 Dog Cards

I had some pencil sketches and some really ugly early gameplay screenshots, so I knew that the first task was to work towards a final screenshot and get all the gameplay stuff done.  I settled on including 40 dogs in this game and told Jeff to get started on some of the 26 I had [...]


Finding an Artist

I went to conceptart.org to find an artist to help me with this project.  It’s hard to find someone to work with, so I decided that I would pay a few artists to work on some concept sketches of their vision of the game.  I ultimately settled on Jeff Yoon since his responses were prompt [...]


From Mobile to Dog Solitaire

Best in Show solitaire had humble beginnings… when I got my new Blackberry Storm 2, I started messing with it and trying to get games working on it.  I started with a simple solitaire game that worked great on my PC, but lagged and had slowdown and control issues on my Blackberry.  So I forgot [...]


Best in Show Solitaire Announcement

So long time blog readers may remember some tests I was doing for a solitaire game on mobile devices.  I never really got the game working how I wanted on my Blackberry, but the game has continued to evolve.  Progress has been so good in fact that it will likely be our next full game [...]


Mobile Solitaire – The first few hours

Mobile Solitaire after about 3 hours

I got the Blackberry Storm 2 last week and ever since I’ve been playing around with some ideas for mobile games in my head.  Today I actually spent a few hours putting some of the ideas to practice.  After some ideas that were going nowhere, I came up with a simple little solitaire game.  I [...]

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