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Archive for the ‘indie gaming’ Category

Best In Show Solitaire Now on Pre-order – includes Beta Access

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We are happy to announce that our game is currently available for Pre-Order from our website. You’ll save 50% by pre-ordering and will be able to start your quest and start training your dogs instantly after payment! We’re offering a sweet deal where you can get Best In Show, Storked! and The Magic Toy Chest [...]


Dog Solitaire Alpha 3

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The Best in Show Solitaire alpha 3 is finally available.  It’s been a long time coming but the final alpha of Best in Show is finally available.  Nearly all of the final features of the game are in this build…and yes, we finally have SoundFX and music!  We are really curious to get feedback on the [...]


The Pet Store

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I have spent the past couple days working on the Pet Store.  The Pet Store is where you can go to purchase upgrades for your dog, buy additional spares, or browse and purchase new dogs.  The original concept art is above. — The coding for the shop is very simple – but tying all the [...]


First Gameplay Footage of Best In Show Solitaire

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I took some time to record some gameplay of our current build of Best In Show Solitaire. The gameplay shows off the Title Screen’s look and shows off some actual gameplay and flow of the game. This footage still comes from a game that is still in development. Still I think it shows off the [...]


Developing the Game’s Map

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Last time I really blogged about Best in Show Solitaire, I talked about the variety of backgrounds and how that was important for the game.  It was great to conceive all the variety of locations in the game, but then I had to think about the overall game’s story and progression.  The basic premise of [...]


Best in Show Solitaire Announcement

So long time blog readers may remember some tests I was doing for a solitaire game on mobile devices.  I never really got the game working how I wanted on my Blackberry, but the game has continued to evolve.  Progress has been so good in fact that it will likely be our next full game [...]


Astral Hunters: Flash – It’s free and on the way

We’ve decided to expedite getting some form of our game playable and into people’s hands, so Zak and I recently decided to port the core mechanics of our game and make a quick, hi-score based version of the game.  The game screen is actually sized so that it could be used as the banner on [...]


Prologue Background

We finished up the first background for the prologue.  It’s also the first planet that will be explored.


How Important is a Game Name?

If you’ve been following the blog at all, you know that we have been very indecisive on our game name and have struggled with a title (see part 1 and part 2).  Some people have shared in our plight and frustration with naming our game, while a ton of others have offered suggestions (or jokes) [...]


Help Name our Game Part 2

It’s been a few weeks since we asked for help naming our scifi platforming game.  Thank you to everyone who sent in or tweeted game ideas to us. Zak and I made a list of all the decent game name ideas and cut it down to our mutual top 7.  You can vote for your [...]

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