Project Wonderful - Your ad here, right now, for as low as $0.00

Archive for the ‘news’ Category

Designing Backgrounds

dogbgmap208

While I was working on coding the gameplay and figuring out exactly what we needed for the User Interface, Jeff (our artist) started working on the backgrounds for all the different levels in the game.  I had brainstormed a lot of great locations and gave Jeff the list.  He started off by sketching out the [...]


Best in Show Solitaire Announcement

So long time blog readers may remember some tests I was doing for a solitaire game on mobile devices.  I never really got the game working how I wanted on my Blackberry, but the game has continued to evolve.  Progress has been so good in fact that it will likely be our next full game [...]


Astral Hunters: Flash – It’s free and on the way

We’ve decided to expedite getting some form of our game playable and into people’s hands, so Zak and I recently decided to port the core mechanics of our game and make a quick, hi-score based version of the game.  The game screen is actually sized so that it could be used as the banner on [...]


Astral Hunters Website is Up!

Our Astral Hunters Website is up.  Click on the image above to check it out (if you haven’t already noticed and clicked the banner on our homepage).  The website doesn’t feature much yet, but it will continue to be updated with pictures and information in the following months.  The bulk of the site content is [...]


Minima Time: Day 5

I was able to finish Minima Time yesterday.  I put some music and sound fx in the game and then just hammered out some annoying bugs and issues.  I’ve already heard from some of the flash portals that the high scores don’t work on their sites (but they do work on ours).  This has to [...]


Minima Time Day 3

Yesterday, I doodled and worked on designing the world some more. I wanted to add some more cool time affected objects so I put in some simple water and missiles.  When you slow or stop time, you can walk on water.  With time slowed or stopped you can jump on missile smoke trails… of course [...]


Minima Time: Day 2

It’s been a blessing to get the basic platform mechanics coded quickly in the game since they are very similar to Minima Bomber, but it’s also been a curse because having a lot of gameplay working has left me more time to expand the scope of the game.  It’s given me more time to doodle [...]


Minima Time: Day 1

I spent most of the day yesterday working on a free game for March’s Experimental Gameplay project.  The theme is 10 seconds so the gameplay revolves around time of course.  In order to get this game done in a decent amount of time, I’ve decided to bring back Minima Bomber.  The game is being done [...]


New VPS Site

The site doesn’t look much different (other than some broken picture links here and there) but it is fact now run on its own Virtual Private Server.  This means the site should load much faster and have virtually no down time.  It also means that we can handle a lot more traffic. The forum is [...]


theGamersHub Raves about Storked!

The Gamer’s Hub reviewed our game Storked this month….better late then never I guess.  They gave it 4 out of 5 stars.  You can read the game review here. This further solidifies the great deal that is The Graduate Games Bundle – grab both Storked and the Magic Toy Chest for only $19.95.  Feel free [...]

Related Posts with Thumbnails